Tuesday, September 14, 2010

Week 3 Blog Exercise - Feature Hierarchy and Visual Search

http://www.thatvideogameblog.com/wp-content/uploads/2010/08/xbox-360-controller.jpg
Being an Industrial Design major (Product Design & Development), I tend to look at the design and layout of things with a lot dept.  Pictured above is a controller for the Xbox 360 game console.  I chose this because it displays the whole Visual Hierarchy in a great, simple way.  When looking at the controller at first, it is just all black except for the Y, X, B, & A buttons which pop-out due to the bright coloring of them.  These grab your attention and allow you to get familiar with where each lettered button is positioned since these buttons will be frequently used through out the use of the Xbox 360.  The button silver the middle which is lit up is also an important button for it turns on the controller and console.  By looking at the controller, you can see how important it would be for some features to be seen.  The directional pads and joysticks (in black) are towards the bottom.  The colored buttons would be next up as they are brightly colored.  And the "power" button in the middle which is silver and lit up would be the highest in the feature channel hierarchy.  The shape of the controller is also important as it is easy for the user to access all the buttons simultaneously.  Not only does it allow easy access, but the smooth lines of its design flow nicely to also create a comfort when holding the control.

Product by Microsoft
www.xbox.com

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